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- <?php
- /**
- * Registry object that contains information about the current context.
- * @warning Is a bit buggy when variables are set to null: it thinks
- * they don't exist! So use false instead, please.
- * @note Since the variables Context deals with may not be objects,
- * references are very important here! Do not remove!
- */
- class HTMLPurifier_Context
- {
- /**
- * Private array that stores the references.
- */
- private $_storage = array();
- /**
- * Registers a variable into the context.
- * @param $name String name
- * @param $ref Reference to variable to be registered
- */
- public function register($name, &$ref) {
- if (isset($this->_storage[$name])) {
- trigger_error("Name $name produces collision, cannot re-register",
- E_USER_ERROR);
- return;
- }
- $this->_storage[$name] =& $ref;
- }
- /**
- * Retrieves a variable reference from the context.
- * @param $name String name
- * @param $ignore_error Boolean whether or not to ignore error
- */
- public function &get($name, $ignore_error = false) {
- if (!isset($this->_storage[$name])) {
- if (!$ignore_error) {
- trigger_error("Attempted to retrieve non-existent variable $name",
- E_USER_ERROR);
- }
- $var = null; // so we can return by reference
- return $var;
- }
- return $this->_storage[$name];
- }
- /**
- * Destorys a variable in the context.
- * @param $name String name
- */
- public function destroy($name) {
- if (!isset($this->_storage[$name])) {
- trigger_error("Attempted to destroy non-existent variable $name",
- E_USER_ERROR);
- return;
- }
- unset($this->_storage[$name]);
- }
- /**
- * Checks whether or not the variable exists.
- * @param $name String name
- */
- public function exists($name) {
- return isset($this->_storage[$name]);
- }
- /**
- * Loads a series of variables from an associative array
- * @param $context_array Assoc array of variables to load
- */
- public function loadArray($context_array) {
- foreach ($context_array as $key => $discard) {
- $this->register($key, $context_array[$key]);
- }
- }
- }
- // vim: et sw=4 sts=4
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